diff options
Diffstat (limited to '')
-rw-r--r-- | games-emulation/cemu/files/cemu-0002-remove-default-from-system-g.patch | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/games-emulation/cemu/files/cemu-0002-remove-default-from-system-g.patch b/games-emulation/cemu/files/cemu-0002-remove-default-from-system-g.patch new file mode 100644 index 0000000..ee05b94 --- /dev/null +++ b/games-emulation/cemu/files/cemu-0002-remove-default-from-system-g.patch @@ -0,0 +1,39 @@ +From 64707c83cd3e060606781b87813ff6b73566d342 Mon Sep 17 00:00:00 2001 +From: Andrew Udvare <audvare@gmail.com> +Date: Fri, 2 Sep 2022 00:19:59 -0400 +Subject: [PATCH 2/3] Remove /default/ from system gameProfiles path + +--- + src/Cafe/CafeSystem.cpp | 2 +- + src/Cafe/GameProfile/GameProfile.cpp | 2 +- + 2 files changed, 2 insertions(+), 2 deletions(-) + +diff --git a/src/Cafe/CafeSystem.cpp b/src/Cafe/CafeSystem.cpp +index 19b6c49..f00c469 100644 +--- a/src/Cafe/CafeSystem.cpp ++++ b/src/Cafe/CafeSystem.cpp +@@ -216,7 +216,7 @@ void InfoLog_TitleLoaded() + // game profile info + std::string gameProfilePath; + if(g_current_game_profile->IsDefaultProfile()) +- gameProfilePath = fmt::format("gameProfiles/default/{:016x}.ini", titleId); ++ gameProfilePath = fmt::format("gameProfiles/{:016x}.ini", titleId); + else + gameProfilePath = fmt::format("gameProfiles/{:016x}.ini", titleId); + cemuLog_log(LogType::Force, "gameprofile path: {}", g_current_game_profile->IsLoaded() ? gameProfilePath : std::string(" (not present)")); +diff --git a/src/Cafe/GameProfile/GameProfile.cpp b/src/Cafe/GameProfile/GameProfile.cpp +index 24aee64..06f233b 100644 +--- a/src/Cafe/GameProfile/GameProfile.cpp ++++ b/src/Cafe/GameProfile/GameProfile.cpp +@@ -185,7 +185,7 @@ bool GameProfile::Load(uint64_t title_id) + std::optional<std::vector<uint8>> profileContents = FileStream::LoadIntoMemory(gameProfilePath); + if (!profileContents) + { +- gameProfilePath = ActiveSettings::GetDataPath("gameProfiles/default/{:016x}.ini", title_id); ++ gameProfilePath = ActiveSettings::GetDataPath("gameProfiles/{:016x}.ini", title_id); + profileContents = FileStream::LoadIntoMemory(gameProfilePath); + if (!profileContents) + return false; +-- +2.37.3 + |