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* Rip out and burn the HASH_* stuff. We don't need a SPLAY tree for one font.oga2008-06-15-20/+16
| | | | | | | makes the code a lot simpler. While here rearrange the font handling functions to be less shit. ok and help okan@.
* prevent trying to exec a null char; could potentially happen with aokan2008-06-05-1/+1
| | | | | | canceled or empty searchstr. ok oga@
* Grab the keyboard when we initialise the menu. This stops the keyboardoga2008-05-23-0/+5
| | | | | | shortcut code stealing our events in some cases. "put 'er in" okan@.
* Make menu_filter handle mouse movement too. This enables the keyboardoga2008-05-21-32/+137
| | | | | | | | | | search dialogues to be manipulated with the mouse, too. It also allows me to shrink the codebase further by killing grab_menu(). One known issue with highlighting the first entry in a search dialogue, that'll be fixed soonish. ok okan@, tested by Edd Barrett and todd@.
* Pull out the behaviour in grab_label and search_start into one utilityoga2008-05-20-0/+296
function menu_filter(). The plan is to eventually merge in grab_menu too. Shrinks the code a fair bit. Also, change XMaskEvent for XWindowEvent to prevent getting exposes for other windows. This is particuarly noticable on slow machines with a LOT of xterms (todd, you're an odd man). ok okan@, todd@.